After completing a technical writing job for a former employer, I was able to purchase a Microsoft Surface Pro 3, specifically for using it to do digital painting. While I have a Wacom Bamboo tablet, I’ve never been able to get a handle on using it very well for precise details, so the pressure-sensitive Surface was perfect for what I… Read more →
Category: Tutorials
Exporting Textures from Bryce
Ever wanted to get textures out of Bryce? Of course you have! Well, there’s quite an easy way to do this so that you can use these textures in other programs. The textures won’t look exactly the same as they do in Bryce, but hey, experiment and see what happens. Create a terrain and click on the E button to… Read more →
A Quick Lighting Tutorial
This a quick tutorial on lighting in Bryce. It starts with the light setup I created using the settings from the default lights in Poser. It’s not a definitive guide and is certainly not very detailed. However, I hope it gets you started on using lighting successfully in Bryce to simulate radiosity and soft shadows. Download the light setup (Bryce… Read more →
Creating Castle Ruins
This tutorial is quite involved, so gather ye snacks while ye may. First of all, think of what a crumbling building or castle looks like. There are pieces missing from the walls, overgrowth, stones litter the ground, some pieces may be shored up with bracing, there are holes where possibly a cannon ball or battering ram went through. With that… Read more →
Simple Trees and Bushes
Use this tutorial as a basis for creating your trees and bushes, you can probably do better that I did with these meager attempts. Create a symmetrical lattice. With the lattice selected, click on the arrow next to Edit and choose the ‘Foliage’ material, then click on the check mark to accept. Click on the ‘E’ button next to the… Read more →
Simple Billowing Curtain
This is a quick tutorial showing how to use the Terrain Editor in Bryce to create a simple billowing curtain. Create a terrain. With the terrain selected, click on the arrow next to Edit and choose the ‘White Metal’ material, then click on the check mark to accept. Click on the ‘E’ button next to the terrain to open the Terrain… Read more →
Simple Pillow
This is a quick tutorial showing how to use the Terrain Editor in Bryce to create a simple pillow. Create a symmetrical lattice. Click on the ‘E’ button next to the lattice to open the Terrain Editor. In the Terrain Editor, click on the button next to ‘New’ to delete the current terrain and start a new one. Click on… Read more →
Making Clothing using the PSP Mesh Warp Tool
Original tutorial posted 4/3/03 on the PoserPros forums. Re-posted here with permission from Will Dupre. A short while ago Daz gave me the great opportunity to test out their new Anna Marie Digital Clone character for V3. While they are still fine tuning her for release they graciously allowed me to show off my work with this great new character.… Read more →
Getting Clothing from C4D into Poser (read first)
To get clothing from Cinema 4D into Poser, follow the tutorials in the following order: Getting Figure Ready in C4D Exporting the Clothing from C4D Bringing the Clothing into Poser Read more →
Bringing the Clothing into Poser
Okay, now to get this thing into Poser. If you haven’t followed the previous tutorial on grouping the mesh and exporting it from C4D, click here to view it. You’ll need UVMapper in order to do this next step. Open the exported model in UVMapper. Go ahead and map the model while you’re here. One thing I like to do… Read more →