After completing a technical writing job for a former employer, I was able to purchase a Microsoft Surface Pro 3, specifically for using it to do digital painting. While I have a Wacom Bamboo tablet, I’ve never been able to get a handle on using it very well for precise details, so the pressure-sensitive Surface was perfect for what I… Read more →
Category: Digital Art
Making Clothing using the PSP Mesh Warp Tool
Original tutorial posted 4/3/03 on the PoserPros forums. Re-posted here with permission from Will Dupre. A short while ago Daz gave me the great opportunity to test out their new Anna Marie Digital Clone character for V3. While they are still fine tuning her for release they graciously allowed me to show off my work with this great new character.… Read more →
UVMapper Pro Preview in PSP
This tutorial will show you how to use UVMapper Pro in Paint Shop Pro as a Viewer. What this allows you to do is to modify a Poser or other 3D model texture map in PSP, then with a couple of key presses, immediately see how that texture will look on the model in UVMapper Pro. Photoshop tutorial for using… Read more →
Painting a Drop of Water
This is a tutorial on painting a water drop. I’m using Paint Shop Pro 8 here, but this will work in just about any paint program. Okay, create a new image, 512×512, and fill it with a nice leafy green. Create a new layer and name it “outline,” make it active. Select your paintbrush, set the foreground color to white,… Read more →
Using Bryce Masks in PSP
This is a tutorial on using Bryce masks in Paint Shop Pro in order to modify certain sections of your rendered Bryce image without affecting other parts. Okay, here’s the original image. I need to kick up some sand under the octopus and texturize the octopus. In order to do this, I need two masks. One for the octopus only… Read more →
More Drapery Examples
A few more examples of textures made using the PSP Mesh Warp tool and Jama 3D: Rotate the image Select the Mesh Warp tool, move the points around. (click on image for larger view) Results: Add hand painting to adjust shadows, folds, etc. And another one: (click on image for a larger view) After applying the Mesh Warp tool: (click… Read more →
Making a Dress Texture using PSP Mesh Warp
The main reason I wanted to learn how to do this was to make more realistic dress textures for Poser figures. This method is great for fairly uniform folds, but it obviously can’t beat hand painting the draperies. But for a fairly decent looking texture in a short period of time, it does pretty good. Plus, you can always enhance… Read more →
Making a Drapery Swag using PSP Mesh Warp
Now that we’ve successfully made vertical hanging drapery, let’s make a swag. Create a new document, fill with white, and apply the Jama 3D filter. This time, accept the default setting for the 1 Jalousie preset, which is horizontal folds. Select the Mesh Warp tool and again start moving the mesh points around to get the scallops. Don’t be afraid… Read more →
Making Drapery using PSP Mesh Warp
This is a tutorial on using the Mesh Warp Tool in PSP8 to create drapery. You’ll also need the Jama 3D Plugin from Redfield Plugins (freeware). I’ve also been told that Photo Paint has a similar tool called Mesh Warp that should allow you to do this as well. Photoshop also has a tool called Liquify that does something similar… Read more →
Lace and Netting in PSP 7
Now that you know how to make continuous tubes in PSP, what if you want to use a piece of lace that has lots of little spaces and (gasp) netting? This tutorial will show you how to get rid of all those little spaces and get a not too bad piece of lace in Paint Shop Pro 7; PSP8 version… Read more →