Category: Bryce

Exporting Textures from Bryce

Ever wanted to get textures out of Bryce? Of course you have! Well, there’s quite an easy way to do this so that you can use these textures in other programs. The textures won’t look exactly the same as they do in Bryce, but hey, experiment and see what happens. Create a terrain and click on the E button to… Read more →

A Quick Lighting Tutorial

This a quick tutorial on lighting in Bryce. It starts with the light setup I created using the settings from the default lights in Poser. It’s not a definitive guide and is certainly not very detailed. However, I hope it gets you started on using lighting successfully in Bryce to simulate radiosity and soft shadows. Download the light setup (Bryce… Read more →

Creating Castle Ruins

This tutorial is quite involved, so gather ye snacks while ye may. First of all, think of what a crumbling building or castle looks like.¬† There are pieces missing from the walls, overgrowth, stones litter the ground, some pieces may be shored up with bracing, there are holes where possibly a cannon ball or battering ram went through. With that… Read more →

Simple Trees and Bushes

Use this tutorial as a basis for creating your trees and bushes, you can probably do better that I did with these meager attempts. Create a symmetrical lattice. With the lattice selected, click on the arrow next to Edit and choose the ‘Foliage’ material, then click on the check mark to accept. Click on the ‘E’ button next to the… Read more →

Simple Billowing Curtain

This is a quick tutorial showing how to use the Terrain Editor in Bryce to create a simple billowing curtain. Create a terrain. With the terrain selected, click on the arrow next to Edit and choose the ‘White Metal’ material, then¬†click on the check mark to accept. Click on the ‘E’ button next to the terrain to open the Terrain… Read more →

Simple Pillow

This is a quick tutorial showing how to use the Terrain Editor in Bryce to create a simple pillow. Create a symmetrical lattice. Click on the ‘E’ button next to the lattice to open the Terrain Editor. In the Terrain Editor, click on the button next to ‘New’ to delete the current terrain and start a new one. Click on… Read more →